VERSION 2
//	Version 1 :		New crush data
//  		2 :		New windscreen spec

SMACHINE.TXT							// Name of car

0.7										// softness_factor

START OF DRIVABLE STUFF

-0.08,0.179,0							// Offset of driver's head in 3D space
80,-70									// Angles to turn to make head go left and right
0,0.175,0.2,30							// Offset of 'mirror camera' in 3D space, viewing angle of mirror
none,none,PRATBDRT.PIX,PRATBDHZ.PIX		// Pratcam border names (left, top, right, bottom)

END OF DRIVABLE STUFF

5300,5301,5302							// Engine noise (normal, enclosed space, underwater)

stealworthy								// Can be stolen

// Damage info for top impacts
1										// Number of clauses
	always
	1									// Systems count
		driver,1.5						// Damage										// Number of clauses

// Damage info for bottom impacts
5										// Number of clauses
	always
	1									// Systems count
		transmission,0.2					// Damage
	z<0.25&x<0.25						// Condition
	3									// Systems count
		lf_wheel,0.5					// Damage 
		lf_brake,0.5					// Damage 
		steering,0.3					// Damage 
	z<0.25&x>0.75						// Condition
	3									// Systems count
		rf_wheel,0.5					// Damage 
		rf_brake,0.5					// Damage 
		steering,0.3					// Damage 
	z>0.75&x<0.25						// Condition
	2									// Systems count
		lr_wheel,0.5					// Damage 
		lr_brake,0.5					// Damage 
	z>0.75&x>0.75						// Condition
	2									// Systems count
		rr_wheel,0.5					// Damage 
		rr_brake,0.5					// Damage 

// Damage info for left impacts
3										// Number of clauses
	z>0.25&z<0.75
	1									// Systems count
		driver,1.0						// Damage
	z<0.25								// Condition
	3									// Systems count
		lf_wheel,0.5					// Damage 
		lf_brake,0.5					// Damage 
		steering,0.3					// Damage 
	z>0.75								// Condition
	2									// Systems count
		lr_wheel,0.5					// Damage 
		lr_brake,0.5					// Damage 

// Damage info for right impacts
3										// Number of clauses
	z>0.25&z<0.75
	1									// Systems count
		driver,1.0						// Damage
	z<0.25								// Condition
	3									// Systems count
		rf_wheel,0.5					// Damage 
		rf_brake,0.5					// Damage 
		steering,0.3					// Damage 
	z>0.75								// Condition
	2									// Systems count
		rr_wheel,0.5					// Damage 
		rr_brake,0.5					// Damage 

// Damage info for front impacts
3										// Number of clauses
	always								// Condition
	2									// Systems count
		engine,1.0						// Damage 
		transmission,0.3				// Damage 
	x<0.25								// Condition
	3									// Systems count
		lf_wheel,0.5					// Damage 
		lf_brake,0.5					// Damage 
		steering,0.5					// Damage 
	x>0.75								// Condition
	3									// Systems count
		rf_wheel,0.5					// Damage 
		rf_brake,0.5					// Damage 
		steering,0.5					// Damage 

// Damage info for rear impacts
3										// Number of clauses
	always								// Condition
	1									// Systems count
		transmission,0.5				// Damage 
	x<0.25								// Condition
	2									// Systems count
		lr_wheel,0.5					// Damage 
		lr_brake,0.5					// Damage 
	x>0.75								// Condition
	2									// Systems count
		rr_wheel,0.5					// Damage 
		rr_brake,0.5					// Damage 


GEAGLEF.PIX,GEAGLEF.PIX,GEAGLEA.PIX		// Grid image (opponent, frank, annie)

1										// Number of extra levels of detail
8										// min_dist_squared


SMACHINE.WAM								// crush data file (will be incorporated into this file)

CARWSCRN.PIX							// Name of reflective screen material (or none if non-reflective)
100										// Percentage transparency of windscreen

4										// Number of steerable wheels
7										// GroovyFunkRef of 1st steerable wheel
8										// GroovyFunkRef of 2nd steerable wheel
13
11

4,-1,-1,-1								// Left-front suspension parts GroovyFunkRef
3,-1,-1,-1								// Right-front suspension parts GroovyFunkRef
6,-1									// Left-rear suspension parts GroovyFunkRef
5,-1									// Right-rear suspension parts GroovyFunkRef

-1,-1,2,1								// Driven wheels GroovyFunkRefs (for spinning) - MUST BE 4 ITEMS
10,9,-1,-1								// Non-driven wheels GroovyFunkRefs (for spinning) - MUST BE 4 ITEMS

0.14									// Driven wheels diameter
0.14									// Non-driven wheels diameter

START OF FUNK


SMACHRLlight
constant
piss off
no fucking lighting bastards
frames
accurate
texturebits
VB
4
SMACHRLlightO,2,0,2,0
SMACHRLlightO,2,1,2,0
SMACHRLlightO,2,0,2,1
SMACHRLlightO,2,1,2,1

NEXT FUNK

SMACHRRlight
constant
piss off
no fucking lighting bastards
frames
accurate
texturebits
VB
4
SMACHRRlightO,2,0,2,0
SMACHRRlightO,2,1,2,0
SMACHRRlightO,2,0,2,1
SMACHRRlightO,2,1,2,1

END OF FUNK


START OF GROOVE

FRPIVOT.ACT
not a lollipop
constant
straight
absolute
0,0,0
3
0,1,0
rock
absolute
7
0,0,0
y
0

NEXT GROOVE

FLPIVOT.ACT
not a lollipop
constant
straight
absolute
0,0,0
4
0,1,0
rock
absolute
8
0,0,0
y
0

NEXT GROOVE

RRWHEEL.ACT
not a lollipop
constant
straight
absolute
0,0,0
5
0,1,0
spin
controlled
1
0,0,0
x

NEXT GROOVE

RLWHEEL.ACT
not a lollipop
constant
straight
absolute
0,0,0
6
0,1,0
spin
controlled
2
0,0,0
x

NEXT GROOVE

FRWHEEL.ACT
not a lollipop
constant
no path
spin
controlled
9
0,0,0
x

NEXT GROOVE

FLWHEEL.ACT
not a lollipop
constant
no path
spin
controlled
10
0,0,0
x

NEXT GROOVE

STWHEEL
not a lollipop
constant
straight
absolute
0,0,0
0
0,1,0
rock
absolute
13
0.084801,0.151569,-0.14182
z
0

NEXT GROOVE

FAN
not a lollipop
constant
no path
spin
continuous
-20
-0.00055,0.0773,-0.416
z

NEXT GROOVE

ENGINE
not a lollipop
distance
no fucking path you cuuuuuuunt
rock
linear
8
0.0009,0.08825,-0.2524
z
1

NEXT GROOVE

HISLEGS
not a lollipop
distance
no fucking path you cuuuuuuunt
rock
linear
8
0.0,0.0602,-0.238
Z
1

NEXT GROOVE

DRHEAD
not a lollipop
constant
straight
absolute
0, 0, 0
0
0,1,0
rock
absolute
11
0.0845114,0.207209,-0.034866
y
0
END OF GROOVE

// END OF CRUSH DATA

START OF MECHANICS STUFF version 1
// Sub member: Mechanics data
1.512230                    // Minimum turning circle
1.000000                    // Brake multiplier
1.000000                    // Braking strength multiplier
5                           // Number of gears
200.000000                  // Top gear red line speed
6.000000                    // Top gear acceleration
// Sub member: Root part
normal                      // Type
SMACHINE.ACT                 // Identifier
SMACHINE.ACT                 // Actor
// Sub member: Joint data
none                        // Type
0.000000,0.076453,-0.095283 // Centre of mass
1.371833                    // Mass
0.377792,0.307355,0.945144  // Angular momentum proportions
50.000000                   // Downforce-to-weight balance speed
4                           // Number of 'Wheels' entries.
// Wheels entry #1
0                           // Type
RLWHEEL.ACT                 // Identifier
RLWHEEL.ACT                 // Actor
-0.1353,0.0649529,0.175083  // Position
0                           // Steerable flags
1                           // Driven flags
0.010000                    // Suspension give
1.000000                    // Damping factor
1.000000                    // Fractional reduction in friction when slipping
80.000000,85.500000          // Friction angles
2.000000                    // Traction fractional multiplier
0.050000                    // Rolling resistance
// Wheels entry #2
0                           // Type
RRWHEEL.ACT                 // Identifier
RRWHEEL.ACT                 // Actor
0.136519,0.0649529,0.175078  // Position
0                           // Steerable flags
1                           // Driven flags
0.010000                    // Suspension give
1.000000                    // Damping factor
1.000000                    // Fractional reduction in friction when slipping
80.000000,85.500000          // Friction angles
2.000000                    // Traction fractional multiplier
0.050000                    // Rolling resistance
// Wheels entry #3
0                           // Type
FLPIVOT.ACT                 // Identifier
FLPIVOT.ACT                 // Actor
-0.137067,0.054463,-0.326658 // Position
1                           // Steerable flags
0                           // Driven flags
0.010000                    // Suspension give
1.000000                    // Damping factor
1.000000                    // Fractional reduction in friction when slipping
80.000000,85.500000          // Friction angles
1.000000                    // Traction fractional multiplier
0.050000                    // Rolling resistance
// Wheels entry #4
0                           // Type
FRPIVOT.ACT                 // Identifier
FRPIVOT.ACT                 // Actor
0.13679,0.0544623,-0.326655 // Position
1                           // Steerable flags
0                           // Driven flags
0.010000                    // Suspension give
1.000000                    // Damping factor
1.000000                    // Fractional reduction in friction when slipping
80.000000,85.500000          // Friction angles
1.000000                    // Traction fractional multiplier
0.050000                    // Rolling resistance


1                           // Number of 'Bounding shapes' entries.

// Bounding shapes entry #1
polyhedron                  // Type
10
0.167192	0.155369	-0.479633
0.167192	0.048492	-0.563682
0.148316	0.296785	0.335929
0.175877	0.048016	0.352792
-0.165625	0.155369	-0.479633
-0.165625	0.048492	-0.563682
-0.148055	0.296785	0.335929
-0.178134	0.048016	0.352792
0.099637	0.260563	-0.082425
-0.100305	0.260563	-0.082425


0                           // Number of sub-parts.

END OF MECHANICS STUFF

// Materials for shrapnel
2				// number of materials
125, 2, 248     // Purple
116,57,0 //rust

//damage vertices fire points
41			// engine point
225			// transmission
81			// driver
8			// steering
216			// lf brake
200			// rf brake
176			// lr brake
153			// rr brake
235			// lf wheel
232			// rf wheel
14			// lr wheel
14			// rr wheel

// start of keyword stuff

CAMERA_POSITIONS
0, 0.225, -0.42			// bumper position
0.069,0.218,-0.1		// cockpit position

// End of keyword stuff
END

